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Mh gen good bomber cat
Mh gen good bomber cat








To effectively use the Long Sword, always keep your Spirit Gauge on red. Long Sword Builds and Best Armor Maintain a Red Spirit Gauge An armor set with Quick Sheath Lv 3 almost doubles the animation speed of sheathing that it just becomes so fast, that it can be spammed for gaining easy Spirit Gauge levels. Quick Sheath works extremely well with the Special Sheath move of the Long Sword. While inside the ring, any move that will use the Spirit Gauge will not deplete the meter, and all counter attacks will have additional hits. Harvest Moon is a new Silkbind Attack for the Long Sword added in Sunbreak.Īn Ironsilk ring is summoned on the field and limits the range where the user can attack. Weapon Changes in Sunbreak Long Sword New Sunbreak Attack and Moves Official Long Sword Preview Video Silkbind Attack: Harvest Moon They'll just find a new counterattack gameplay loop to use. This will significantly lessen Long Sword attack power but with the addition of more counterattack silkbinds in Sunbreak, we don't see this actually affective Long Sword users. Lots of moves have changed for the Long Sword, mainly to nerf the usual counter move that players used in Rise - Iai Slashes.

mh gen good bomber cat

・ Fixed a bug where the blades of certain Long Swords would jut out of their sheaths when performing a Special Sheathe. ・ Soaring Kick: Wirebug Gauge recovers more slowly. ・ Red Aura: Physical damage scaling decreased ・ Yellow Aura: Physical damage scaling decreased ・ White Aura: Physical damage scaling decreased ・ Adjusted the Spirit Gauge aura level effects when you chain a Soaring Kick into a Spirit Helm Breaker. ・ Red Aura: Physical damage scaling decreased Elemental scaling decreased ・ Yellow Aura: Physical damage scaling slightly decreased Elemental scaling slightly decreased ・ White Aura: Physical damage scaling slightly decreased Elemental scaling slightly decreased ・ Several adjustments have been made to the Spirit Gauge aura levels. ・ Rising Slash (From Spirit Blade II): Attack power slightly increased ・ Thrust (From Spirit Blade I): Attack power slightly increased ・ Iai Spirit Slash (Counter Succeeded - Followup): Attack power decreased ・ Iai Spirit Slash (Counter Succeeded): Attack power decreased ・ Iai Spirit Slash (Counter Failed): Attack power decreased ・ Plunging Thrust: Attack power decreased ・ Spirit Reckoning (2nd Hit): Attack power slightly decreased ・ Jumping Spirit Blade II (3rd Hit): Attack power slightly increased ・ Jumping Spirit Blade II (2nd Hit - Ground): Attack power slightly increased ・ Jumping Spirit Blade II (2nd Hit): Attack power slightly increased ・ Jumping Spirit Blade II (1st Hit): Attack power slightly increased ・ Jumping Spirit Blade (Landing): Attack power slightly increased ・ Rising Slash (From Spirit Blade): Attack power slightly increased ・ Jumping Spirit Blade (2nd Hit - Red Gauge): Attack power slightly increased ・ Jumping Spirit Blade (1st Hit - Red Gauge): Attack power slightly increased ・ Jumping Spirit Blade: Attack power slightly increased ・ Spirit Blade III (3rd Hit): Attack power slightly increased ・ Spirit Blade III (2nd Hit): Attack power slightly increased ・ Spirit Blade III (1st Hit): Attack power slightly increased ・ Spirit Blade II: Attack power slightly increased ・ Spirit Blade I (Spirit Gauge): Attack power slightly increased ・ Adjusted all of the following weapon actions: Balance Changes (Update 10.0) Long Sword Balance Changes and Fixes










Mh gen good bomber cat